![]() On one side lies the original city and its more traditional, albeit futuristic buildings that represent an artistic take on humanity’s perceived evolution, while dark and brooding constructions create a sense of doom and gloom on the other side of the divider. ![]() ![]() Made possible through the uneasy signing of a treaty, this truce, if you will, has the two races living in the same city, with walls as separation. Set thirty years after the conclusion of Killzone 3, Killzone: Shadow Fall picks up its franchise’s lore at a time where civil unrest is threatening the planet Vekta, which is now shared by both the ISA and its previously-despised Helghast. Just don’t go in expecting a masterpiece, because that’s not what you’ll get. However, that’s not to say that you can’t also look forward to a good, bullet-filled time. As such, you can expect graphics and visual effects unlike you’ve ever seen in a console game. Simply put, this is more than a game: It’s Sony’s first retail tech demo for their highly touted new device. That is the fact that Guerilla’s latest is perfect for those who are looking for something beautiful to gawk at as they blow away countless, red-eyed foes with lead-based projectiles, energy-based emissions and thunderous explosives. Now that I’ve played through Shadow Fall‘s ten mission-long campaign and its accompanying multiplayer mode, I’m in the position to let you know my thoughts.īefore we go any further, though, let’s note a simple truth. With the above being said, it’s easy to predict that many educated gamers are stuck wondering whether this particular iteration stands out above its peers by delivering an exceptional experience that is worthy of a blind, sixty-dollar purchase. Sure, it’s done what it’s promised to do over the last number of years, but it’s never really stood out as a result of anything other than its visual prowess. It’s not because there’s been a lack of polish or fundamentals, though, but because the term tried and true is something that is too easy to attach to the franchise. However, while previous entries in the first-person shooter series have proven to be both enjoyable and beautiful, they haven’t managed to push the boundaries of their genre, resulting in their omission from its top tier library. For the purposes of this review, we’ll stick with the latter title, which is, as expected, the system’s showpiece launch title.ĭeveloped across the pond in beautiful Europe, Killzone: Shadow Fall is the latest entry in a popular franchise that has now spanned three different generations and appeared on multiple Sony platforms. As a result, the powerful piece of tech was forced to debut with only a couple first-party exclusives, those being SCE Japan Studio’s Knack and Guerilla Games’ Killzone: Shadow Fall. This included both forward and backward movement, as games were either pushed closer or encountered necessary delays, resulting in the removal of titles like Driveclub, an interesting-looking racing game that was to release alongside of its console. From day one until launch day, said list was regularly revised and edited, in order to reflect developmental changes and their results. In the months that led up to last week’s debut of Sony’s hotly anticipated PlayStation 4, the industry was abuzz regarding the ‘next-gen’ console’s launch line-up.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |